July 2011
6 posts
June 2011
10 posts
“Determining cultural and behavioral dynamics is critical to outlining how to integrate channels.”
—Colin Hynes
“To me, and a handful of practical purists, design was meant to serve people and make life easier, not just better looking. When designers succeed, the results do not need explanations, a narrative or descriptive tags; they tell their stories in how they work. The prize is not fame, fortune, or blog hits but the betterment of society through what might have been perceived, at first, as the peculiar placement of a handle on a cup but ended up changing how we sip, if not the world.”
—Designing Is About Decisions You Make Everyday
“Your work is to create art that changes things, to expose your insight and humanity in such a way that you are truly indispensable.”
—Seth Godin, Linchpin
“With a disruptive hypothesis, however, you don’t make a reasonable prediction (if I charge the battery, the phone will work). Instead, you make an unreasonable provocation (what if a cell phone didn’t need a battery at all?). The difference between prediction and provocation, to paraphrase George Bernard Shaw’s famous line, is the difference between “seeing things as they are and asking, ‘Why?,’ or dreaming things as they never were and asking, ‘What if?’”
—Innovation Starts With Disruptive Hypotheses, Fast Co Design